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However, one of the most fatal deck-building errors is neglecting to include a robust, reliable suite of anti-air defenses.
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If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.
+The Aerial Behemoths: Lava Hound and Balloon
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Because the Lava Hound has an absurdly high hitpoint pool, it demands the immediate attention of all your air-targeting defenders.
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To survive this assault, you must have at least two reliable anti-air units in your deck, along with a defensive building that targets air (like the Tesla or Inferno Tower).
+His spawn damage and constant stun effect drastically slows down the Balloon's approach.When the Hound dies, it bursts into a swarm of flying pups.If your deck relies entirely on ground defense, you will lose.
+Building the Perfect Air Defense
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When selecting your anti-air package, versatility is key; you need units that are strong against air but also highly useful against standard ground pushes.
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Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.
+Unit TypePrimary ChoiceStrengthsThe ShooterMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanksThe Air AssassinMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms
+Don't Look Down
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You must respect the Z-axis and prepare your arsenal accordingly.
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Control the ground, but never forget to watch the skies.
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